Emerging Technologies and Edtech

Minecraft / MineCraftEDU

Date:

June 19, 2014

Country of Origin: Sweden (MineCraftEDU: US)
Languages: English, Spanish, French, German… (Huge List of language translations)
Developer: Mojang / TeacherGaming
Publisher: self-published
Year Published: 2011 / 2013
Website: http://www.minecraft.com/
http://www.minecraftedu.com
Platforms: Web, Windows, iOS, Android, Xbox 360, Linux, Raspberry Pi
Genre: Simulation, Building Simulator
Age Range: 5+
Barriers to Entry:  Controls can be tricky to get accustomed to; multiplayer requires either setup and maintenance of a server, or renting a server from a service provider.
Subjects: English, Reading, Math, Science, Digital Citizenship, Media Literacy, Civics, Computer Science

Although Minecraft was not developed with the educational community in mind, it has been widely embraced by students and educators alike. At heart, Minecraft plays a bit like Legos—players can break apart the world into small blocks, then place them elsewhere. But the game also introduces complex interactions between these building blocks, melting ice with lava or turning stone and wood into primitive tools.

The game can be played in two different modes: “Survival” mode is more game-like, with ‘zombies’ that come out during the night cycle of the game, so that players must build structures to stay safe during the zombie attacks. Survival mode also forces the player to collect and craft items according to strict rules and limits. “Creative” mode eliminates the zombies and most of the limits, allowing players to build freely. Minecraft in creative mode feels as close to pure play as digital gets. The game also allows players to mod extensively, leading to a proliferation of interesting experiences.

Although Minecraft was not developed with the educational community in mind, it has been widely embraced by students and educators alike. The freedom of creative mode has opened the door to an enormous number of Minecraft-centric lesson plans, from basic economics to cultural development and even math-focused building exercises. Since the game itself contains no explicit learning-focused content, use of Minecraft in schools demands the instructor and the student to contextualize the experience as an educational one.

MinecraftEdu is a specific mod and toolkit for Minecraft created by TeacherGaming and endorsed by Mojang. The Edu version of the game functions the same as the original for students, but provides a large number of tools designed to make the experience much more accessible to teachers and schools. This includes tools for setting up and maintaining servers, as well as setting parameters for players, which normally requires tedious editing of text files. The Edu mod also includes changes more conducive to instruction, such as allowing much larger amounts of text in-game, and allowing the teacher to designate “unbreakable” blocks so that students will not destroy carefully constructed scenarios.

The MinecraftEdu package (which is sold as a separate add-on to the base product) also includes a library of pre-built scenarios designed by teachers for use in certain subject areas.

Share The Report On

More on Learning Ecosystems and Leadership

Article

Beyond the Hype: Why Healthcare AI needs Law—and Human Capacity

Artificial Intelligence (AI) might revolutionise healthcare—but without robust legal frameworks, and without people trained to work alongside the technology, progress could stutter or even cause harm. AI already diagnoses illnesses, recommends treatments, and manages patient data. The law must evolve to govern not just isolated moments but the entire lifecycle of AI in healthcare–and medical […]

February 23, 2026
Dr. Barry Solaiman
Research Studies

Navigating Skills Adaptation: Integrating AI in Higher Education

“Navigating Skills Adaptation: Integrating AI in Higher Education” presents the first findings of the Global Consortium on Artificial Intelligence and Higher Education for Workforce Development, a collaborative research initiative led by World Innovation Summit for Education (WISE) and the Institute of International Education (IIE). Bringing together insights from seven countries, Qatar, Colombia, Ghana, India, Kazakhstan, Spain, […]

December 10, 2025
Research Studies

Demystifying AI: Preparing K-12 Teachers To Integrate AI Tools Into Their Practice

AI technologies have rapidly catalyzed major innovations and breakthroughs in recent years, particularly in generative AI (“genAI”), poised to transform education and workforce. This study by WISE in collaboration with the MIT pK-12 Initiative and MIT RAISE evaluates the effectiveness of short PD courses in preparing K–12 teachers to integrate AI into their teaching practices. The […]

December 10, 2025

stay Updated To WISE Publications

Join educators, innovators, and learners working together to reimagine learning for all.

Get Instant Access

Enter your email to unlock the full study and download the PDF report immediately.